在本文中,我们开发了一种物理知识的神经网络(PINN)模型,用于具有急剧干扰初始条件的抛物线问题。作为抛物线问题的一个示例,我们考虑具有点(高斯)源初始条件的对流 - 分散方程(ADE)。在$ d $维的ADE中,在初始条件衰减中的扰动随时间$ t $ as $ t^{ - d/2} $,这可能会在Pinn解决方案中造成较大的近似错误。 ADE溶液中的局部大梯度使该方程的残余效率低下的(PINN)拉丁高立方体采样(常见)。最后,抛物线方程的PINN解对损耗函数中的权重选择敏感。我们提出了一种归一化的ADE形式,其中溶液的初始扰动不会降低幅度,并证明该归一化显着降低了PINN近似误差。我们提出了与通过其他方法选择的权重相比,损耗函数中的权重标准更准确。最后,我们提出了一种自适应采样方案,该方案可显着减少相同数量的采样(残差)点的PINN溶液误差。我们证明了提出的PINN模型的前进,反向和向后ADE的准确性。
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在这项工作中,我们提出了一个新的高斯进程回归(GPR)方法:物理信息辅助Kriging(PHIK)。在标准数据驱动的Kriging中,感兴趣的未知功能通常被视为高斯过程,其中具有假定的静止协方差,其具有从数据估计的QuandEdmente。在PHIK中,我们从可用随机模型的实现中计算平均值和协方差函数,例如,从管理随机部分微分方程解决方案的实现。这种构造的高斯过程通常是非静止的,并且不承担特定形式的协方差。我们的方法避免了数据驱动的GPR方法中的优化步骤来识别超参数。更重要的是,我们证明了确定性线性操作员形式的物理约束在得到的预测中保证。当在随机模型实现中包含错误时,我们还提供了保留物理约束时的误差估计。为了降低获取随机模型的计算成本,我们提出了一种多级蒙特卡罗估计的平均和协方差函数。此外,我们介绍了一种有源学习算法,指导选择附加观察位置。 PHIK的效率和准确性被证明重建部分已知的修饰的Branin功能,研究三维传热问题,并从稀疏浓度测量学习保守的示踪剂分布。
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Real-world robotic grasping can be done robustly if a complete 3D Point Cloud Data (PCD) of an object is available. However, in practice, PCDs are often incomplete when objects are viewed from few and sparse viewpoints before the grasping action, leading to the generation of wrong or inaccurate grasp poses. We propose a novel grasping strategy, named 3DSGrasp, that predicts the missing geometry from the partial PCD to produce reliable grasp poses. Our proposed PCD completion network is a Transformer-based encoder-decoder network with an Offset-Attention layer. Our network is inherently invariant to the object pose and point's permutation, which generates PCDs that are geometrically consistent and completed properly. Experiments on a wide range of partial PCD show that 3DSGrasp outperforms the best state-of-the-art method on PCD completion tasks and largely improves the grasping success rate in real-world scenarios. The code and dataset will be made available upon acceptance.
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Model estimates obtained from traditional subspace identification methods may be subject to significant variance. This elevated variance is aggravated in the cases of large models or of a limited sample size. Common solutions to reduce the effect of variance are regularized estimators, shrinkage estimators and Bayesian estimation. In the current work we investigate the latter two solutions, which have not yet been applied to subspace identification. Our experimental results show that our proposed estimators may reduce the estimation risk up to $40\%$ of that of traditional subspace methods.
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This report summarizes the work carried out by the authors during the Twelfth Montreal Industrial Problem Solving Workshop, held at Universit\'e de Montr\'eal in August 2022. The team tackled a problem submitted by CBC/Radio-Canada on the theme of Automatic Text Simplification (ATS).
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Counterfactual explanation is a common class of methods to make local explanations of machine learning decisions. For a given instance, these methods aim to find the smallest modification of feature values that changes the predicted decision made by a machine learning model. One of the challenges of counterfactual explanation is the efficient generation of realistic counterfactuals. To address this challenge, we propose VCNet-Variational Counter Net-a model architecture that combines a predictor and a counterfactual generator that are jointly trained, for regression or classification tasks. VCNet is able to both generate predictions, and to generate counterfactual explanations without having to solve another minimisation problem. Our contribution is the generation of counterfactuals that are close to the distribution of the predicted class. This is done by learning a variational autoencoder conditionally to the output of the predictor in a join-training fashion. We present an empirical evaluation on tabular datasets and across several interpretability metrics. The results are competitive with the state-of-the-art method.
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Foundation models are redefining how AI systems are built. Practitioners now follow a standard procedure to build their machine learning solutions: download a copy of a foundation model, and fine-tune it using some in-house data about the target task of interest. Consequently, the Internet is swarmed by a handful of foundation models fine-tuned on many diverse tasks. Yet, these individual fine-tunings often lack strong generalization and exist in isolation without benefiting from each other. In our opinion, this is a missed opportunity, as these specialized models contain diverse features. Based on this insight, we propose model recycling, a simple strategy that leverages multiple fine-tunings of the same foundation model on diverse auxiliary tasks, and repurposes them as rich and diverse initializations for the target task. Specifically, model recycling fine-tunes in parallel each specialized model on the target task, and then averages the weights of all target fine-tunings into a final model. Empirically, we show that model recycling maximizes model diversity by benefiting from diverse auxiliary tasks, and achieves a new state of the art on the reference DomainBed benchmark for out-of-distribution generalization. Looking forward, model recycling is a contribution to the emerging paradigm of updatable machine learning where, akin to open-source software development, the community collaborates to incrementally and reliably update machine learning models.
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Compared to conventional bilingual translation systems, massively multilingual machine translation is appealing because a single model can translate into multiple languages and benefit from knowledge transfer for low resource languages. On the other hand, massively multilingual models suffer from the curse of multilinguality, unless scaling their size massively, which increases their training and inference costs. Sparse Mixture-of-Experts models are a way to drastically increase model capacity without the need for a proportional amount of computing. The recently released NLLB-200 is an example of such a model. It covers 202 languages but requires at least four 32GB GPUs just for inference. In this work, we propose a pruning method that allows the removal of up to 80\% of experts with a negligible loss in translation quality, which makes it feasible to run the model on a single 32GB GPU. Further analysis suggests that our pruning metrics allow to identify language-specific experts and prune non-relevant experts for a given language pair.
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The number of international benchmarking competitions is steadily increasing in various fields of machine learning (ML) research and practice. So far, however, little is known about the common practice as well as bottlenecks faced by the community in tackling the research questions posed. To shed light on the status quo of algorithm development in the specific field of biomedical imaging analysis, we designed an international survey that was issued to all participants of challenges conducted in conjunction with the IEEE ISBI 2021 and MICCAI 2021 conferences (80 competitions in total). The survey covered participants' expertise and working environments, their chosen strategies, as well as algorithm characteristics. A median of 72% challenge participants took part in the survey. According to our results, knowledge exchange was the primary incentive (70%) for participation, while the reception of prize money played only a minor role (16%). While a median of 80 working hours was spent on method development, a large portion of participants stated that they did not have enough time for method development (32%). 25% perceived the infrastructure to be a bottleneck. Overall, 94% of all solutions were deep learning-based. Of these, 84% were based on standard architectures. 43% of the respondents reported that the data samples (e.g., images) were too large to be processed at once. This was most commonly addressed by patch-based training (69%), downsampling (37%), and solving 3D analysis tasks as a series of 2D tasks. K-fold cross-validation on the training set was performed by only 37% of the participants and only 50% of the participants performed ensembling based on multiple identical models (61%) or heterogeneous models (39%). 48% of the respondents applied postprocessing steps.
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End-to-End speech-to-speech translation (S2ST) is generally evaluated with text-based metrics. This means that generated speech has to be automatically transcribed, making the evaluation dependent on the availability and quality of automatic speech recognition (ASR) systems. In this paper, we propose a text-free evaluation metric for end-to-end S2ST, named BLASER, to avoid the dependency on ASR systems. BLASER leverages a multilingual multimodal encoder to directly encode the speech segments for source input, translation output and reference into a shared embedding space and computes a score of the translation quality that can be used as a proxy to human evaluation. To evaluate our approach, we construct training and evaluation sets from more than 40k human annotations covering seven language directions. The best results of BLASER are achieved by training with supervision from human rating scores. We show that when evaluated at the sentence level, BLASER correlates significantly better with human judgment compared to ASR-dependent metrics including ASR-SENTBLEU in all translation directions and ASR-COMET in five of them. Our analysis shows combining speech and text as inputs to BLASER does not increase the correlation with human scores, but best correlations are achieved when using speech, which motivates the goal of our research. Moreover, we show that using ASR for references is detrimental for text-based metrics.
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